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![Lightning, Army of One (Borderless) (Surge Foil) [FINAL FANTASY]](/images/gameofmagicsinglescentral.shop/images/product/lightning-army-of-one-borderless-surge-foil-final-fantasy-1.png)
Lightning, Army of One (Borderless) (Surge Foil) [FINAL FANTASY]
| Set: | FINAL FANTASY |
| Type: | Legendary Creature â Human Soldier |
| Rarity: | Mythic |
| Cost: | {1}{R}{W} |
First strike, trample, lifelink
Stagger â Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Stagger â Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
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From $32.48
Original: $108.26
-70%Lightning, Army of One (Borderless) (Surge Foil) [FINAL FANTASY]â
$108.26
$32.48Lightning, Army of One (Borderless) (Surge Foil) [FINAL FANTASY]
| Set: | FINAL FANTASY |
| Type: | Legendary Creature â Human Soldier |
| Rarity: | Mythic |
| Cost: | {1}{R}{W} |
First strike, trample, lifelink
Stagger â Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Stagger â Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
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Description
| Set: | FINAL FANTASY |
| Type: | Legendary Creature â Human Soldier |
| Rarity: | Mythic |
| Cost: | {1}{R}{W} |
First strike, trample, lifelink
Stagger â Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Stagger â Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.












